Element card · group Modded · atomic number 12,767, its rank
[TW][PVE] PreuBen - Build, Survive, Explore
Online 139.99.22.8:22224 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [TW][PVE] PreuBen - Build, Survive, Explore?
A procedural map of size 1,000 with seed 50000 runs on [TW][PVE] PreuBen - Build, Survive, Explore, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is [TW][PVE] PreuBen - Build, Survive, Explore configured, and what rules apply?
Nothing in the name of [TW][PVE] PreuBen - Build, Survive, Explore gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is [TW][PVE] PreuBen - Build, Survive, Explore based in?
Going by its name rather than a tag, [TW][PVE] PreuBen - Build, Survive, Explore points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 139.99.22.8:22224.
On what Rust version does [TW][PVE] PreuBen - Build, Survive, Explore operate?
Rust network protocol 2635 and build 168909 on Linux is what [TW][PVE] PreuBen - Build, Survive, Explore uses. The protocol must match for you to join; Steam will update your game.
How dependable is [TW][PVE] PreuBen - Build, Survive, Explore for staying online?
[TW][PVE] PreuBen - Build, Survive, Explore is live as of now. The uptime it reports suggests it restarted roughly 2 days 23 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Does [TW][PVE] PreuBen - Build, Survive, Explore hold a steady performance?
Server fps averaged 240 over the last 48 hours, with 239 as the lowest. Buildings, deployables and everything else in the world added up to as many as 3,097 entities. The highest memory usage was 2,374 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on [TW][PVE] PreuBen - Build, Survive, Explore?
[TW][PVE] PreuBen - Build, Survive, Explore's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 17 hours ago.
Where it appears
How should you read the tags on [TW][PVE] PreuBen - Build, Survive, Explore?
These are the tags [TW][PVE] PreuBen - Build, Survive, Explore makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp64 (Max players): 64 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [TW][PVE] PreuBen - Build, Survive, Explore come up?
These themed Rust Data Lab lists carry [TW][PVE] PreuBen - Build, Survive, Explore: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does [TW][PVE] PreuBen - Build, Survive, Explore place?
Player hours over the last week put [TW][PVE] PreuBen - Build, Survive, Explore at #12,767, inside the top 57% of ranked servers.
How full is [TW][PVE] PreuBen - Build, Survive, Explore right now?
Of 64 slots, 0 are taken on [TW][PVE] PreuBen - Build, Survive, Explore right now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 14:00 UTC, when the average was 0 players.
How to join
What is the way to join [TW][PVE] PreuBen - Build, Survive, Explore?
Open the console with F1 in Rust and type client.connect 139.99.22.8:22224. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/Preuben.
