Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h57 Sampled every 5 min

Element card · group Community · atomic number 955, its rank

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 2h ago

oxide
Join the experiment
Atomic mass · players now 13/ 101 13% full Room to join
7-day average10peak 28
Rank · atomic number#955top 4% · #88 in EA
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak24players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:55 UTC5d ago 24 – running 1
Mon 19 Oct, 01:15 UTC9d ago 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC14d ago 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC16d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC17d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC20d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC22d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC26d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC31d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC34d ago 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 In Intoxicated SE… 17
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  2. 2 桃乐 桃乐丝 UKN - 起床 |… 19
    桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场 EA · groups of 10+ · 10 on average 19/ 50
  3. 3 夜猫 『夜猫子』PVE1000倍/… 2
    『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品 EA · groups of 100+ · 2 on average 2/ 188
  4. 4 Te ♨ TEATIME 建築|建… 2
    ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 EA · groups of 8+ · 2 on average 2/ 150
  5. 5 風紀 風紀委員 堤防部 0
    風紀委員 堤防部 EA · groups of 8+ · 2 on average 0/ 30
  6. 6 休闲 【开心萌橙PVE-kxmc】… 1
    【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 EA · groups of 20+ · monthly · 2 on average 1/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on 【南瓜】Build-Test?

【南瓜】Build-Test runs a procedural map of size 4,000 with seed 1361858059; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has 【南瓜】Build-Test set, and what settings are in force?

Nothing in the name of 【南瓜】Build-Test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, no gathering: sandbox building. It appears under Community in the server browser. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts 【南瓜】Build-Test?

The EA tag is how 【南瓜】Build-Test lists itself, in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 45.125.45.246:28015.

Which Rust version is 【南瓜】Build-Test on?

Rust network protocol 2635 and build 168909 on Windows is what 【南瓜】Build-Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 【南瓜】Build-Test for staying online?

Right now, 【南瓜】Build-Test is reachable. About 5 days 13 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does 【南瓜】Build-Test hold a steady performance?

The last 48 hours show an average of 101 server fps and a minimum of 49. Buildings, deployables and everything else in the world added up to as many as 146,918 entities. Up to 6,217 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on 【南瓜】Build-Test, and at what time?

There is no next wipe to predict for 【南瓜】Build-Test, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 16 hours ago the current world was made.

How does 【南瓜】Build-Test look on the day of a wipe?

At their busiest, recent wipes averaged 24 players. Peak numbers on the latest wipe came 15 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

What should you understand from the tags 【南瓜】Build-Test carries?

gmrust (Game mode): Survival in the standard Rust style; mp101 (Max players): Player slots: 101; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^k (Build server): Base building and practice are the focus; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): East Asia is where the browser lists this server: that is the tag list 【南瓜】Build-Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 【南瓜】Build-Test appear in?

The Rust Data Lab lists that include 【南瓜】Build-Test are: Rust build and creative servers. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.

Player numbers

What position does 【南瓜】Build-Test hold among Rust servers?

【南瓜】Build-Test is #955 on seven-day player hours, #88 in Asia, and in the top 4% of all ranked servers.

How many players does 【南瓜】Build-Test have at the moment?

【南瓜】Build-Test currently shows 13 players across 101 slots. Averaged over the past week: 10 players, peaking at 28. The busiest point in the last 48 hours came at 13:00 UTC, averaging 25 players.

Getting on

How can you connect to 【南瓜】Build-Test?

Open the console with F1 in Rust and type client.connect 45.125.45.246:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp101
Max players Player slots: 101.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^k
Build server Base building and practice are the focus.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.