Rust Data LabData lab · live
Live readings Servers11,888 Players103,775 Populated3,956 Fresh wipes · 3h413 Sampled every 5 min

Element card · group Modded · atomic number 11,271, its rank

k1lly0u's testing grounds

Offline 14.201.247.151:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,271top 50%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct8 Oct13 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap26.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Tue 27 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:17 UTC2d ago 1 – running 1
Wed 30 Sep, 21:41 UTC28d ago 1 halved by day 5 26.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

How is k1lly0u's testing grounds configured, and what rules apply?

The name of k1lly0u's testing grounds carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

What region hosts k1lly0u's testing grounds?

No region is published by k1lly0u's testing grounds. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 14.201.247.151:28015.

What Rust version does k1lly0u's testing grounds currently run?

Rust network protocol 2635 and build 168909 on Windows is what k1lly0u's testing grounds uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does k1lly0u's testing grounds stay online?

Currently offline, k1lly0u's testing grounds was last seen 43 hours ago. It was online for 5 of 168 hours in the last 7 full days, which is 3% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe schedule

How often does a wipe happen on k1lly0u's testing grounds, and at what time?

The record holds too few of k1lly0u's testing grounds's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 13 hours ago the current world was made.

On k1lly0u's testing grounds, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on k1lly0u's testing grounds?

The game's server browser reads the tags k1lly0u's testing grounds publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does k1lly0u's testing grounds come up?

You will find k1lly0u's testing grounds on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does k1lly0u's testing grounds compare with other servers in the rankings?

Player hours over the last week put k1lly0u's testing grounds at #11,271, inside the top 50% of ranked servers.

How full is k1lly0u's testing grounds right now?

No live signal from k1lly0u's testing grounds right now, which was last seen 43 hours ago. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto k1lly0u's testing grounds?

Open the console with F1 in Rust and type client.connect 14.201.247.151:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.