Rust Data LabData lab · live
Live readings Servers11,623 Players37,934 Populated2,921 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Modded · atomic number 16,822, its rank

hino_Rust_Server

Offline 14.8.115.32:28885 checked 28d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,822top 70%
Last wipe85d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 109
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  4. 4 Ru 404 RUST 2Х|ДЛ… 37
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 37/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 10
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Quick answers

from the figures on this page

Map and rules

What map is in play on hino_Rust_Server?

hino_Rust_Server runs a procedural map of size 6,000 with seed 971938822; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has hino_Rust_Server set, and what settings are in force?

Nothing in the name of hino_Rust_Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is hino_Rust_Server based in?

Nothing about a region is published by hino_Rust_Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 14.8.115.32:28885 is the address it uses.

Which Rust version is hino_Rust_Server on?

Rust network protocol 2631 and build 158240 on Linux is what hino_Rust_Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is hino_Rust_Server for staying online?

Currently offline, hino_Rust_Server was last seen 28 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does hino_Rust_Server wipe, and how often?

Too few wipes are on record for hino_Rust_Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 85 days 20 hours ago.

Tags, lists

How should you read the tags on hino_Rust_Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): It runs build 158240; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list hino_Rust_Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does hino_Rust_Server appear in?

These themed Rust Data Lab lists carry hino_Rust_Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does hino_Rust_Server place?

Player hours over the last week put hino_Rust_Server at #16,822, inside the top 70% of ranked servers.

What does the current player count on hino_Rust_Server tell you?

hino_Rust_Server is offline at the moment; the last sighting was 28 days 19 hours ago.

How to join

What is the way to join hino_Rust_Server?

Open the console with F1 in Rust and type client.connect 14.8.115.32:28885. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2631
Protocol To join, your game must match protocol 2631.
cs158240
Build It runs build 158240.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.