Element card · group Modded · atomic number 15,255, its rank
Rust Plugins test
Offline 141.0.110.116:25585 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Rust Plugins test?
A procedural map runs on Rust Plugins test, generated by the game.
What settings and rules apply on Rust Plugins test?
No gather rate appears in the name of Rust Plugins test. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is Rust Plugins test based in?
Nothing about a region is published by Rust Plugins test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 141.0.110.116:25585.
Which Rust version is Rust Plugins test on?
Rust network protocol 2634 and build 167781 on Linux is what Rust Plugins test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust Plugins test stay online?
Rust Plugins test is not online at the moment; the last sighting was 10 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipe days
How often does a wipe happen on Rust Plugins test, and at what time?
Rust Plugins test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 22 hours ago.
Tags, lists
What should you understand from the tags Rust Plugins test carries?
These are the tags Rust Plugins test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Rust Plugins test appear in?
You will find Rust Plugins test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does Rust Plugins test place?
The seven-day player-hours table has Rust Plugins test at #15,255, in the top 70% of ranked servers.
How many players does Rust Plugins test have at the moment?
The last recorded sighting of Rust Plugins test was 10 days 18 hours ago, and it is offline now.
How to join
How can you connect to Rust Plugins test?
In Rust, press F1 and enter client.connect 141.0.110.116:25585. Or click Launch Rust here to open Rust via Steam and connect automatically.