Element card · group Modded · atomic number 15,308, its rank
Core Community | Raid Simulator
Offline 141.101.175.112:28035 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Core Community | Raid Simulator?
The map on Core Community | Raid Simulator is procedural, made by the game.
What settings and rules apply on Core Community | Raid Simulator?
Nothing in the name of Core Community | Raid Simulator gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Core Community | Raid Simulator?
Nothing about a region is published by Core Community | Raid Simulator. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 141.101.175.112:28035.
On what Rust version does Core Community | Raid Simulator operate?
On Windows, Core Community | Raid Simulator is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Core Community | Raid Simulator stay up, and how reliable is its uptime?
Currently offline, Core Community | Raid Simulator was last seen 10 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipes and resets
When does Core Community | Raid Simulator wipe, and how often?
Core Community | Raid Simulator's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 18 hours ago.
Tags, lists
How should you read the tags on Core Community | Raid Simulator?
These are the tags Core Community | Raid Simulator makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Core Community | Raid Simulator come up?
The Rust Data Lab lists that include Core Community | Raid Simulator are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does Core Community | Raid Simulator place?
The seven-day player-hours table has Core Community | Raid Simulator at #15,308, in the top 70% of ranked servers.
How many players does Core Community | Raid Simulator have at the moment?
The last recorded sighting of Core Community | Raid Simulator was 10 days ago, and it is offline now.
How to join
How can you connect to Core Community | Raid Simulator?
Open the console with F1 in Rust and type client.connect 141.101.175.112:28035. The Launch Rust button on this page does the same job through Steam.