Rust Data LabData lab · live
Live readings Servers11,757 Players64,357 Populated3,442 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 14,305, its rank

Core Community | Island Build & Symmetry

Offline 141.101.175.121:28025 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 1
Rank · atomic number#14,305top 64%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 149
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 149/ 999
  2. 2 Bu [NA] Builders … 26
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 26/ 999
  3. 3 Ru [AU] Rusticate… 93
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 93/ 150
  4. 4 At Atlas // CSL -… 18
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 18/ 100
  5. 5 Aq AQRUX RUST BUI… 43
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 43/ 100
  6. 6 Ko KoalaKopters -… 25

Quick answers

from the figures on this page

Map and rules

How is Core Community | Island Build & Symmetry configured, and what rules apply?

Nothing in the name of Core Community | Island Build & Symmetry gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Core Community | Island Build & Symmetry?

There is no region on record for Core Community | Island Build & Symmetry. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 141.101.175.121:28025.

What Rust version does Core Community | Island Build & Symmetry currently run?

On Windows, Core Community | Island Build & Symmetry is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Core Community | Island Build & Symmetry for staying online?

Currently offline, Core Community | Island Build & Symmetry was last seen 6 days 19 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Core Community | Island Build & Symmetry?

The record holds too few of Core Community | Island Build & Symmetry's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 15 hours ago.

Where it appears

What should you understand from the tags Core Community | Island Build & Symmetry carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Core Community | Island Build & Symmetry publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Core Community | Island Build & Symmetry appear in?

These themed Rust Data Lab lists carry Core Community | Island Build & Symmetry: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Core Community | Island Build & Symmetry hold among Rust servers?

Core Community | Island Build & Symmetry sits at #14,305 for seven-day player hours, placing it in the top 64% of ranked servers.

How many players does Core Community | Island Build & Symmetry have at the moment?

No live signal from Core Community | Island Build & Symmetry right now, which was last seen 6 days 19 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What steps get you onto Core Community | Island Build & Symmetry?

You can connect by pressing F1 in Rust and entering client.connect 141.101.175.121:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.