Element card · group Modded · atomic number 15,339, its rank
Core Community | Raid Simulator
Offline 141.101.175.121:28035 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Core Community | Raid Simulator?
Generated by the game, the map on Core Community | Raid Simulator is procedural.
What rules has Core Community | Raid Simulator set, and what settings are in force?
No gather rate appears in the name of Core Community | Raid Simulator. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Core Community | Raid Simulator sit?
No region is published by Core Community | Raid Simulator. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 141.101.175.121:28035.
Which Rust version is Core Community | Raid Simulator on?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Raid Simulator uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Core Community | Raid Simulator stay up, and how reliable is its uptime?
Core Community | Raid Simulator is not online at the moment; the last sighting was 6 days 15 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Wipe days
How often does a wipe happen on Core Community | Raid Simulator, and at what time?
Too few wipes are on record for Core Community | Raid Simulator to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 11 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on Core Community | Raid Simulator?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Core Community | Raid Simulator publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Core Community | Raid Simulator appear in?
These themed Rust Data Lab lists carry Core Community | Raid Simulator: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does Core Community | Raid Simulator place?
Core Community | Raid Simulator sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Core Community | Raid Simulator tell you?
Core Community | Raid Simulator is offline at the moment; the last sighting was 6 days 15 hours ago. Over seven days the mean player count is 0.
Getting on
What steps get you onto Core Community | Raid Simulator?
Open the console with F1 in Rust and type client.connect 141.101.175.121:28035. The Launch Rust button on this page does the same job through Steam.