Rust Data LabData lab · live
Live readings Servers11,731 Players65,070 Populated3,342 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Modded · atomic number 15,478, its rank

R.E.C Rivals

Offline 141.11.114.193:28019 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,478top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 50
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  4. 4 Ru 404 RUST 2Х|ДЛ… 16
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 52/ 700
  6. 6 Ru RustSpain.com … 231
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 231/ 260

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on R.E.C Rivals?

Nothing in the name of R.E.C Rivals gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts R.E.C Rivals?

There is no region on record for R.E.C Rivals. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 141.11.114.193:28019.

On what Rust version does R.E.C Rivals operate?

On Linux, R.E.C Rivals is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

How dependable is R.E.C Rivals for staying online?

Right now R.E.C Rivals is offline, with its last appearance 43 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does R.E.C Rivals wipe, and how often?

The record holds too few of R.E.C Rivals's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 9 hours ago.

Where it appears

Which meanings sit behind the tags on R.E.C Rivals?

The game's server browser reads the tags R.E.C Rivals publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does R.E.C Rivals come up?

These themed Rust Data Lab lists carry R.E.C Rivals: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does R.E.C Rivals hold among Rust servers?

The seven-day player-hours table has R.E.C Rivals at #15,478, in the top 70% of ranked servers.

How full is R.E.C Rivals right now?

No live signal from R.E.C Rivals right now, which was last seen 43 days 2 hours ago.

Connection

How can you connect to R.E.C Rivals?

You can connect by pressing F1 in Rust and entering client.connect 141.11.114.193:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.