Element card · group Modded · atomic number 15,523, its rank
box64-benchmark
Offline 141.145.202.158:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on box64-benchmark?
A procedural map runs on box64-benchmark, generated by the game.
What rules has box64-benchmark set, and what settings are in force?
The name of box64-benchmark carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does box64-benchmark sit?
No region is published by box64-benchmark. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 141.145.202.158:28015.
What Rust version does box64-benchmark currently run?
On Linux, box64-benchmark is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is box64-benchmark for staying online?
Right now box64-benchmark is offline, with its last appearance 41 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does box64-benchmark wipe, and how often?
Too few wipes are on record for box64-benchmark to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 21 hours ago.
Where it appears
What should you understand from the tags box64-benchmark carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list box64-benchmark publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does box64-benchmark appear in?
You will find box64-benchmark on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does box64-benchmark hold among Rust servers?
The seven-day player-hours table has box64-benchmark at #15,523, in the top – of ranked servers.
How full is box64-benchmark right now?
The last recorded sighting of box64-benchmark was 41 days 20 hours ago, and it is offline now.
Getting on
What steps get you onto box64-benchmark?
You can connect by pressing F1 in Rust and entering client.connect 141.145.202.158:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.