Rust Data LabData lab · live
Live readings Servers11,765 Players73,690 Populated3,473 Fresh wipes · 3h229 Sampled every 5 min

Element card · group Modded · atomic number 15,276, its rank

GHC

Offline 141.227.170.189:31824 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 48 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 35
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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 66
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 66/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 21/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 73
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 73/ 700
  6. 6 Ru RustSpain.com … 274
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 274/ 310

Quick answers

from the figures on this page

Map and rules

What map is in play on GHC?

The map on GHC is procedural at size 3,000 with seed 745005930, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has GHC set, and what settings are in force?

The name of GHC carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts GHC?

No region is published by GHC. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 141.227.170.189:31824.

What Rust version does GHC currently run?

On Linux, GHC is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does GHC stay online?

Right now GHC is offline, with its last appearance 5 days 9 hours ago. It was online for 14 of 120 hours in the last 5 full days, which is 12% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on GHC, and at what time?

GHC's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days ago.

Lists and tags

How should you read the tags on GHC?

These are the tags GHC makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp48 (Max players): Player slots: 48; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does GHC appear in?

These themed Rust Data Lab lists carry GHC: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does GHC compare with other servers in the rankings?

The seven-day player-hours table has GHC at #15,276, in the top 69% of ranked servers.

What does the current player count on GHC tell you?

GHC is offline at the moment; the last sighting was 5 days 9 hours ago. Over seven days the mean player count is 0.

Connection

What steps get you onto GHC?

In Rust, press F1 and enter client.connect 141.227.170.189:31824. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp48,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp48
Max players Player slots: 48.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.