Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Modded · atomic number 5,584, its rank

A Shockbyte Rust Server

Online 141.95.13.49:29849 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,584top 25%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5211:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 18:27 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040011:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 18:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:27 UTC1d ago – – running 2
Tue 13 Oct, 13:50 UTC15d ago 2 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 143
    ShockRust | Blue | NoLimit no group limit · 149 on average 143/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 184
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78/ 700
  5. 5 Ru RustSpain.com … 7
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 213546; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does A Shockbyte Rust Server sit?

Nothing about a region is published by A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 141.95.13.49:29849 is the address it uses.

On what Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

At the moment, A Shockbyte Rust Server is online. According to the uptime it reports, the last restart was about 27 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Does A Shockbyte Rust Server hold a steady performance?

In the last 48 hours, it averaged 138 server fps, with a low of 71. The maximum entity count was 89,107, covering buildings, deployables and all else in the world. Up to 5,105 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 39 hours ago the current world was made.

How does A Shockbyte Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hours table has A Shockbyte Rust Server at #5,584, in the top 25% of ranked servers.

How full is A Shockbyte Rust Server right now?

Of 2 slots, 0 are taken on A Shockbyte Rust Server right now. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 20:00 UTC, at 2 players.

Connection

What steps get you onto A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 141.95.13.49:29849. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.