Element card · group Modded · atomic number 11,726, its rank
TESTSERVER
Online 141.95.13.69:26111 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:07 UTC20d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TESTSERVER?
The map on TESTSERVER is procedural at size 4,500 with seed 246426222, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has TESTSERVER set, and what settings are in force?
No gather rate appears in the name of TESTSERVER. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
About the server
In what location does TESTSERVER sit?
Nothing about a region is published by TESTSERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 141.95.13.69:26111.
On what Rust version does TESTSERVER operate?
Rust network protocol 2635 and build 168909 on Linux is what TESTSERVER uses. The protocol must match for you to join; Steam will update your game.
How dependable is TESTSERVER for staying online?
TESTSERVER is live as of now. About 3 days 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is TESTSERVER known for smooth running?
Server fps averaged 74 over the last 48 hours, with 51 as the lowest. The entity count reached 120,728, including buildings, deployables and all other world items. Memory use peaked at 7,010 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does TESTSERVER wipe, and how often?
Too few wipes are on record for TESTSERVER to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 23 hours ago.
On TESTSERVER, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags TESTSERVER carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list TESTSERVER publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TESTSERVER come up?
You will find TESTSERVER on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does TESTSERVER hold among Rust servers?
The seven-day player-hours table has TESTSERVER at #11,726, in the top 53% of ranked servers.
How full is TESTSERVER right now?
TESTSERVER currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 1.
How to join
How can you connect to TESTSERVER?
Open the console with F1 in Rust and type client.connect 141.95.13.69:26111. The Launch Rust button on this page does the same job through Steam.