Element card · group Modded · atomic number 15,886, its rank
Day After Tomorrow Zombie
Offline 141.95.34.176:25783 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:23 UTC29d ago | 1 | – | running | 0 |
| Sat 19 Sep, 16:56 UTC39d ago | 2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Day After Tomorrow Zombie?
Day After Tomorrow Zombie runs a procedural map of size 4,000 with seed 1996107046; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Day After Tomorrow Zombie configured, and what rules apply?
No gather rate appears in the name of Day After Tomorrow Zombie. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Day After Tomorrow Zombie sit?
No region is published by Day After Tomorrow Zombie. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 141.95.34.176:25783.
On what Rust version does Day After Tomorrow Zombie operate?
Rust network protocol 2633 and build 165217 on Linux is what Day After Tomorrow Zombie uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Day After Tomorrow Zombie for staying online?
Right now Day After Tomorrow Zombie is offline, with its last appearance 21 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Day After Tomorrow Zombie wipe, and how often?
Day After Tomorrow Zombie's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 17 hours ago.
On Day After Tomorrow Zombie, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 6 when it didn't hold.
Where it appears
How should you read the tags on Day After Tomorrow Zombie?
These are the tags Day After Tomorrow Zombie makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Day After Tomorrow Zombie come up?
These themed Rust Data Lab lists carry Day After Tomorrow Zombie: Modded Rust servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does Day After Tomorrow Zombie compare with other servers in the rankings?
Player hours over the last week put Day After Tomorrow Zombie at #15,886, inside the top 72% of ranked servers.
How many players does Day After Tomorrow Zombie have at the moment?
Day After Tomorrow Zombie is offline at the moment; the last sighting was 21 days 3 hours ago.
Connection
What is the way to join Day After Tomorrow Zombie?
Open the console with F1 in Rust and type client.connect 141.95.34.176:25783. The Launch Rust button on this page does the same job through Steam.