Element card · group Modded · atomic number 14,392, its rank
Server Name
Offline 141.98.255.248:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Server Name?
Generated by the game, the map on Server Name is procedural.
What rules has Server Name set, and what settings are in force?
The name of Server Name carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.
Server facts
In what location does Server Name sit?
There is no region on record for Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 141.98.255.248:28015.
On what Rust version does Server Name operate?
On Linux, Server Name is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Server Name for staying online?
Server Name is not online at the moment; the last sighting was 28 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
Wipe schedule
When does Server Name wipe, and how often?
Server Name's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 10 hours ago the current world was made.
Lists and tags
How should you read the tags on Server Name?
The game's server browser reads the tags Server Name publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Server Name come up?
These themed Rust Data Lab lists carry Server Name: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Server Name compare with other servers in the rankings?
Player hours over the last week put Server Name at #14,392, inside the top 60% of ranked servers.
How many players does Server Name have at the moment?
No live signal from Server Name right now, which was last seen 28 days 9 hours ago.
Connection
How can you connect to Server Name?
Open the console with F1 in Rust and type client.connect 141.98.255.248:28015. The Launch Rust button on this page does the same job through Steam.