Rust Data LabData lab · live
Live readings Servers11,835 Players94,909 Populated3,850 Fresh wipes · 3h528 Sampled every 5 min

Element card · group Modded · atomic number 7,548, its rank

Rusty Modem

Online 142.172.101.237:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,548top 34%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sat 24 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:36 UTC5d ago 2 – running 0
Thu 1 Oct, 20:39 UTC FW28d ago 2 halved by day 5 22.7 days 0
Wed 30 Sep, 20:42 UTC29d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What rules has Rusty Modem set, and what settings are in force?

The name of Rusty Modem carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

Which location is Rusty Modem based in?

No region is published by Rusty Modem. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 142.172.101.237:28015.

On what Rust version does Rusty Modem operate?

On Linux, Rusty Modem is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rusty Modem stay up, and how reliable is its uptime?

Right now, Rusty Modem is reachable. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Rusty Modem wipe, and how often?

With no fixed rhythm, Rusty Modem wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 7 hours ago the current world was made.

How does Rusty Modem look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 3 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.

Tags, lists

What should you understand from the tags Rusty Modem carries?

gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): Player slots: 8; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rusty Modem publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rusty Modem appear in?

You will find Rusty Modem on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Rusty Modem place?

Rusty Modem sits at #7,548 for seven-day player hours, placing it in the top 34% of ranked servers.

What does the current player count on Rusty Modem tell you?

At the moment Rusty Modem has 0 of its 8 slots filled. The week's figures average 0 players and top out at 2.

Getting on

What is the way to join Rusty Modem?

You can connect by pressing F1 in Rust and entering client.connect 142.172.101.237:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players Player slots: 8.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.