Element card · group Modded · atomic number 15,338, its rank
HordeMind Dev
Offline 142.183.237.14:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on HordeMind Dev?
A procedural map runs on HordeMind Dev, generated by the game.
What settings and rules apply on HordeMind Dev?
No gather rate appears in the name of HordeMind Dev. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does HordeMind Dev sit?
Nothing about a region is published by HordeMind Dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 142.183.237.14:28015 is the address it uses.
Which Rust version is HordeMind Dev on?
On Windows, HordeMind Dev is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is HordeMind Dev for staying online?
HordeMind Dev is not online at the moment; the last sighting was 45 hours ago. It was online for 86 of 120 hours in the last 5 full days, which is 72% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on HordeMind Dev, and at what time?
HordeMind Dev's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 3 hours ago.
Where it appears
What should you understand from the tags HordeMind Dev carries?
These are the tags HordeMind Dev makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): Player slots: 8; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does HordeMind Dev appear in?
The Rust Data Lab lists that include HordeMind Dev are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does HordeMind Dev hold among Rust servers?
Player hours over the last week put HordeMind Dev at #15,338, inside the top 69% of ranked servers.
How full is HordeMind Dev right now?
HordeMind Dev is offline at the moment; the last sighting was 45 hours ago. The seven-day average for this server is 0 players.
Getting on
What is the way to join HordeMind Dev?
In Rust, press F1 and enter client.connect 142.183.237.14:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.