Rust Data LabData lab · live
Live readings Servers11,614 Players42,268 Populated2,945 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Modded · atomic number 13,747, its rank

Dev Environment - Bot Testing

Offline 143.105.195.137:28015 checked 22d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,747top 62%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 54
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  4. 4 Ru 404 RUST 2Х|ДЛ… 14
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  6. 6 Ru RustSpain.com … 49
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Quick answers

from the figures on this page

Map and rules

What map is in play on Dev Environment - Bot Testing?

The map on Dev Environment - Bot Testing is procedural, made by the game.

What rules has Dev Environment - Bot Testing set, and what settings are in force?

Nothing in the name of Dev Environment - Bot Testing gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

Which location is Dev Environment - Bot Testing based in?

There is no region on record for Dev Environment - Bot Testing. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 143.105.195.137:28015.

Which Rust version is Dev Environment - Bot Testing on?

Rust network protocol 2634 and build 166652 on Windows is what Dev Environment - Bot Testing uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Dev Environment - Bot Testing stay up, and how reliable is its uptime?

Currently offline, Dev Environment - Bot Testing was last seen 22 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Dev Environment - Bot Testing, and at what time?

The record holds too few of Dev Environment - Bot Testing's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 1 hours ago.

Where it appears

Which meanings sit behind the tags on Dev Environment - Bot Testing?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Dev Environment - Bot Testing publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Dev Environment - Bot Testing come up?

These themed Rust Data Lab lists carry Dev Environment - Bot Testing: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Dev Environment - Bot Testing hold among Rust servers?

The seven-day player-hours table has Dev Environment - Bot Testing at #13,747, in the top 62% of ranked servers.

What does the current player count on Dev Environment - Bot Testing tell you?

The last recorded sighting of Dev Environment - Bot Testing was 22 days 23 hours ago, and it is offline now.

Getting on

What is the way to join Dev Environment - Bot Testing?

In Rust, press F1 and enter client.connect 143.105.195.137:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.