Element card · group Modded · atomic number 13,747, its rank
Dev Environment - Bot Testing
Offline 143.105.195.137:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Dev Environment - Bot Testing?
The map on Dev Environment - Bot Testing is procedural, made by the game.
What rules has Dev Environment - Bot Testing set, and what settings are in force?
Nothing in the name of Dev Environment - Bot Testing gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.
About the server
Which location is Dev Environment - Bot Testing based in?
There is no region on record for Dev Environment - Bot Testing. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 143.105.195.137:28015.
Which Rust version is Dev Environment - Bot Testing on?
Rust network protocol 2634 and build 166652 on Windows is what Dev Environment - Bot Testing uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Dev Environment - Bot Testing stay up, and how reliable is its uptime?
Currently offline, Dev Environment - Bot Testing was last seen 22 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Dev Environment - Bot Testing, and at what time?
The record holds too few of Dev Environment - Bot Testing's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 1 hours ago.
Where it appears
Which meanings sit behind the tags on Dev Environment - Bot Testing?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Dev Environment - Bot Testing publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Dev Environment - Bot Testing come up?
These themed Rust Data Lab lists carry Dev Environment - Bot Testing: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Dev Environment - Bot Testing hold among Rust servers?
The seven-day player-hours table has Dev Environment - Bot Testing at #13,747, in the top 62% of ranked servers.
What does the current player count on Dev Environment - Bot Testing tell you?
The last recorded sighting of Dev Environment - Bot Testing was 22 days 23 hours ago, and it is offline now.
Getting on
What is the way to join Dev Environment - Bot Testing?
In Rust, press F1 and enter client.connect 143.105.195.137:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.