Element card · group Modded
Home
Offline 143.105.199.43:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Home?
A procedural map runs on Home, generated by the game.
What settings and rules apply on Home?
Nothing in the name of Home gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
About the server
What region hosts Home?
There is no region on record for Home. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 143.105.199.43:28015.
On what Rust version does Home operate?
Rust network protocol 2633 and build 162929 on Linux is what Home uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Home for staying online?
Right now Home is offline, with its last appearance 45 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Home wipe, and how often?
Home's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 1 hours ago.
Tags, lists
Which meanings sit behind the tags on Home?
These are the tags Home makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp7 (Max players): It has 7 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): Build number: 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Home come up?
You will find Home on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How many players does Home have at the moment?
No live signal from Home right now, which was last seen 45 days 20 hours ago.
Getting on
What is the way to join Home?
Open the console with F1 in Rust and type client.connect 143.105.199.43:28015. The Launch Rust button on this page does the same job through Steam.