Element card · group Modded · atomic number 15,817, its rank
Home
Offline 143.105.201.176:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Home?
Generated by the game, the map on Home is procedural.
What rules has Home set, and what settings are in force?
The name of Home carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.
About the server
Which location is Home based in?
Nothing about a region is published by Home. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 143.105.201.176:28015.
What Rust version does Home currently run?
On Linux, Home is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Home for staying online?
Currently offline, Home was last seen 18 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 10 October 2026.
Wipe schedule
What is the wiping pattern on Home?
The record holds too few of Home's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago the current world was made.
Where it appears
What should you understand from the tags Home carries?
These are the tags Home makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp7 (Max players): Player slots: 7; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Home appear in?
These themed Rust Data Lab lists carry Home: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Home compare with other servers in the rankings?
Player hours over the last week put Home at #15,817, inside the top 72% of ranked servers.
How many players does Home have at the moment?
Home is offline at the moment; the last sighting was 18 days 23 hours ago.
Getting on
What is the way to join Home?
Open the console with F1 in Rust and type client.connect 143.105.201.176:28015. The Launch Rust button on this page does the same job through Steam.