Element card · group Modded · atomic number 15,212, its rank
Home
Offline 143.105.201.223:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Home?
A procedural map runs on Home, generated by the game.
What settings and rules apply on Home?
Nothing in the name of Home gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server facts
What region hosts Home?
Nothing about a region is published by Home. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 143.105.201.223:28015.
What Rust version does Home currently run?
Rust network protocol 2634 and build 166494 on Linux is what Home uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Home for staying online?
Home is not online at the moment; the last sighting was 15 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.
Wipe schedule
When does Home wipe, and how often?
The record holds too few of Home's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 23 hours ago the current world was made.
Tags, lists
What should you understand from the tags Home carries?
The game's server browser reads the tags Home publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp7 (Max players): It has 7 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Home come up?
You will find Home on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Home hold among Rust servers?
Player hours over the last week put Home at #15,212, inside the top 70% of ranked servers.
How many players does Home have at the moment?
The last recorded sighting of Home was 15 days 9 hours ago, and it is offline now.
Connection
What is the way to join Home?
Open the console with F1 in Rust and type client.connect 143.105.201.223:28015. The Launch Rust button on this page does the same job through Steam.