Element card · group Modded · atomic number 9,406, its rank
myserver
Offline 144.124.239.124:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on myserver?
Generated by the game, the map on myserver is procedural.
How is myserver configured, and what rules apply?
Nothing in the name of myserver gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is myserver based in?
Nothing about a region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 144.124.239.124:28015.
What Rust version does myserver currently run?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does myserver stay up, and how reliable is its uptime?
myserver is not online at the moment; the last sighting was 3 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.
Wipes and resets
When does myserver wipe, and how often?
myserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 hours ago.
Tags, lists
Which meanings sit behind the tags on myserver?
These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does myserver come up?
These themed Rust Data Lab lists carry myserver: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, where does myserver place?
The seven-day player-hours table has myserver at #9,406, in the top 42% of ranked servers.
How many players does myserver have at the moment?
No live signal from myserver right now, which was last seen 3 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.
How to join
What is the way to join myserver?
You can connect by pressing F1 in Rust and entering client.connect 144.124.239.124:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.