Element card · group Modded
Testing
Offline 144.130.111.115:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
107
ShockRust | Blue | NoLimit 107/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
122
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 Re RETRO RUST #1 … 182
- 4 Ru 404 RUST 2Х|ДЛ… 60
-
5
Ru
RustSpain.com …
5
RustSpain.com | EU Main 5/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
24
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on Testing?
Generated by the game, the map on Testing is procedural.
What rules has Testing set, and what settings are in force?
Nothing in the name of Testing gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Testing sit?
No region is published by Testing. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 144.130.111.115:28015 is the address it uses.
Which Rust version is Testing on?
Rust network protocol 2633 and build 163207 on Windows is what Testing uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing stay up, and how reliable is its uptime?
Testing is not online at the moment; the last sighting was 45 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
How often does a wipe happen on Testing, and at what time?
Testing's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 16 hours ago.
Where it appears
Which meanings sit behind the tags on Testing?
The game's server browser reads the tags Testing publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing come up?
These themed Rust Data Lab lists carry Testing: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What does the current player count on Testing tell you?
The last recorded sighting of Testing was 45 days 21 hours ago, and it is offline now.
Getting on
What is the way to join Testing?
In Rust, press F1 and enter client.connect 144.130.111.115:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.