Rust Data LabData lab · live
Live readings Servers11,650 Players43,642 Populated2,909 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 15,264, its rank

Rustfield TEST Branch

Offline 144.31.131.192:28116 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#15,264top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago 1 – running 0
Thu 24 Sep, 15:56 UTC35d ago 2 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Rustfield TEST Branch?

No gather rate appears in the name of Rustfield TEST Branch. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does Rustfield TEST Branch sit?

Nothing about a region is published by Rustfield TEST Branch. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 144.31.131.192:28116 is the address it uses.

On what Rust version does Rustfield TEST Branch operate?

On Linux, Rustfield TEST Branch is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Rustfield TEST Branch stay up, and how reliable is its uptime?

Currently offline, Rustfield TEST Branch was last seen 4 days 23 hours ago. It was online for 53 of 168 hours in the last 7 full days, which is 32% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Rustfield TEST Branch wipe, and how often?

The record holds too few of Rustfield TEST Branch's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 9 hours ago.

What does a typical wipe day on Rustfield TEST Branch involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 15 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

How should you read the tags on Rustfield TEST Branch?

These are the tags Rustfield TEST Branch makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): 125 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rustfield TEST Branch appear in?

These themed Rust Data Lab lists carry Rustfield TEST Branch: Rust tutorial servers: the live sample and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does Rustfield TEST Branch compare with other servers in the rankings?

Player hours over the last week put Rustfield TEST Branch at #15,264, inside the top 69% of ranked servers.

What does the current player count on Rustfield TEST Branch tell you?

Rustfield TEST Branch is offline at the moment; the last sighting was 4 days 23 hours ago. Over seven days the mean player count is 0.

Connection

What is the way to join Rustfield TEST Branch?

Open the console with F1 in Rust and type client.connect 144.31.131.192:28116. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^z,^y,^t,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players 125 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.