Rust Data LabData lab · live
Live readings Servers11,700 Players44,565 Populated3,103 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 15,271, its rank

RUST COMBAT | Training

Offline 144.31.232.22:28015 checked 10d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,271top 70%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:07 UTC12d ago 1 – running 0
Thu 15 Oct, 18:37 UTC13d ago 1 – 0.7 days 0
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru [AU] Rusticate… 58
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  5. 5 Aq AQRUX RUST BUI… 5
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Quick answers

from the figures on this page

Settings and map

How is RUST COMBAT | Training configured, and what rules apply?

The name of RUST COMBAT | Training carries no gather rate. Group size is capped at 20 players. combat training is the game mode, practice for aim and PvP, loot provided. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does RUST COMBAT | Training sit?

Nothing about a region is published by RUST COMBAT | Training. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 144.31.232.22:28015.

What Rust version does RUST COMBAT | Training currently run?

Rust network protocol 2634 and build 166652 on Windows is what RUST COMBAT | Training uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RUST COMBAT | Training stay up, and how reliable is its uptime?

Currently offline, RUST COMBAT | Training was last seen 10 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe schedule

How often does a wipe happen on RUST COMBAT | Training, and at what time?

There is no next wipe to predict for RUST COMBAT | Training, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was made.

How does RUST COMBAT | Training look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 29 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

Which meanings sit behind the tags on RUST COMBAT | Training?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts20 (Group limit): No team may exceed 20; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^c (Creative): You get a sandbox for building, without gathering; ^d (Combat training): Training for aim and PvP, with loot provided; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list RUST COMBAT | Training publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST COMBAT | Training come up?

You will find RUST COMBAT | Training on the following Rust Data Lab lists: Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does RUST COMBAT | Training place?

Player hours over the last week put RUST COMBAT | Training at #15,271, inside the top 70% of ranked servers.

How full is RUST COMBAT | Training right now?

RUST COMBAT | Training is offline at the moment; the last sighting was 10 days 10 hours ago.

How to join

How can you connect to RUST COMBAT | Training?

You can connect by pressing F1 in Rust and entering client.connect 144.31.232.22:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts20
Group limit No team may exceed 20.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.