Rust Data LabData lab · live
Live readings Servers11,768 Players60,085 Populated3,517 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

Test

Offline 144.31.5.188:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe59d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0000:0001:0003:0004:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct14 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 30 Aug, 05:57 UTC59d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 74
    ShockRust | Blue | NoLimit no group limit · 157 on average 74/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 72
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 72/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 58
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 58/ 700
  5. 5 Ru RustSpain.com … 18
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 18/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Test?

A procedural map runs on Test, generated by the game.

What rules has Test set, and what settings are in force?

No gather rate appears in the name of Test. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Test based in?

No region comes from Test; it does give ger as its region code. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 144.31.5.188:28015.

What Rust version does Test currently run?

On Windows, Test is running Rust network protocol 2556 and build 104046. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Test stay online?

Right now Test is offline, with its last appearance 41 hours ago. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Test, and at what time?

Too few wipes are on record for Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 59 days 16 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Test?

These are the tags Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; v2556 (Protocol): Protocol 2556 is required; join only if your game matches it; cs104046 (Build): Build number: 104046; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rger (Region code): Region code: ger; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

These themed Rust Data Lab lists carry Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Player numbers

How does Test compare with other servers in the rankings?

Player hours over the last week put Test at #15,339, inside the top 69% of ranked servers.

What does the current player count on Test tell you?

Test is offline at the moment; the last sighting was 41 hours ago. Over seven days the mean player count is 0.

Connection

What steps get you onto Test?

Open the console with F1 in Rust and type client.connect 144.31.5.188:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$rger,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
v2556
Protocol Protocol 2556 is required; join only if your game matches it.
cs104046
Build Build number: 104046.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rger
Region code Region code: ger.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.