Rust Data LabData lab · live
Live readings Servers11,847 Players92,510 Populated3,855 Fresh wipes · 3h385 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

Relaxed Rust - Build Server

Online 144.48.104.165:28035 checked 7m ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe23d agobiweekly schedule
Next wipe4d 1hMon 2 Nov, 17:05 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:05 UTC, in 4d 1h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 4d 1hMon 2 Nov, 17:05 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 18d 1hMon 16 Nov, 17:05 UTC
  4. 32d 1hMon 30 Nov, 17:05 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:05 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  5. 5 Ru [AU] Rusticate… 40
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Quick answers

from the figures on this page

Settings and map

What map is in play on Relaxed Rust - Build Server?

The map on Relaxed Rust - Build Server is procedural at size 5,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on Relaxed Rust - Build Server?

Nothing in the name of Relaxed Rust - Build Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does Relaxed Rust - Build Server sit?

There is no region on record for Relaxed Rust - Build Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 144.48.104.165:28035 is the address it uses.

On what Rust version does Relaxed Rust - Build Server operate?

On Windows, Relaxed Rust - Build Server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Relaxed Rust - Build Server stay up, and how reliable is its uptime?

At the moment, Relaxed Rust - Build Server is online. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Is Relaxed Rust - Build Server known for smooth running?

The last 48 hours show an average of 113 server fps and a minimum of 38. Buildings, deployables and everything else in the world added up to as many as 82,451 entities. Up to 3,082 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Relaxed Rust - Build Server, and at what time?

Following the tag is the best the prediction can do for Relaxed Rust - Build Server, whose record holds too few wipes to confirm its schedule. On Monday 2 November at 17:05 UTC the next wipe falls due. Counting back, the current world began 23 days 22 hours ago. Wipes every two weeks are what its tags set out.

On Relaxed Rust - Build Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Relaxed Rust - Build Server?

The game's server browser reads the tags Relaxed Rust - Build Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^r (Roleplay): This is a roleplay server; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Relaxed Rust - Build Server appear in?

The Rust Data Lab lists that include Relaxed Rust - Build Server are: Modded Rust servers, measured, Rust build and creative servers and Rust roleplay servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does Relaxed Rust - Build Server hold among Rust servers?

Player hours over the last week put Relaxed Rust - Build Server at #15,344, inside the top 69% of ranked servers.

How many players does Relaxed Rust - Build Server have at the moment?

At the moment Relaxed Rust - Build Server has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

What is the way to join Relaxed Rust - Build Server?

Open the console with F1 in Rust and type client.connect 144.48.104.165:28035. The Launch Rust button on this page does the same job through Steam. For more, visit https://RelaxedRust.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^r,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.