Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 3,027, its rank

可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久

Online EA 45.125.44.27:28018 checked 53m ago

biweekly wipes moddedoxidesoftcore
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average1peak 7
Rank · atomic number#3,027top 14% · #292 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 4hThu 29 Oct, 22:20 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 52% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:20 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 1d 4hThu 29 Oct, 22:20 UTC
  2. 8d 1hThu 5 Nov, 19:00 UTCFW
  3. 15d 4hThu 12 Nov, 22:20 UTC
  4. 29d 4hThu 26 Nov, 22:20 UTC
  5. 36d 1hThu 3 Dec, 19:00 UTCFW
  6. 43d 4hThu 10 Dec, 22:20 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 37 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:20 UTC FW26d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 休闲 【开心萌橙PVE-kxmc】… 1
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  2. 2 In Intoxicated SE… 17
    Intoxicated SEA Sandbox - Creative | Build | Noclip EA · groups of 8+ · 10 on average 17/ 100
  3. 3 桃乐 桃乐丝 UKN - 起床 |… 19
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  4. 4 夜猫 『夜猫子』PVE1000倍/… 2
    『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品 EA · groups of 100+ · 2 on average 2/ 188
  5. 5 Te ♨ TEATIME 建築|建… 2
    ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 EA · groups of 8+ · 2 on average 2/ 150
  6. 6 風紀 風紀委員 堤防部 0
    風紀委員 堤防部 EA · groups of 8+ · 2 on average 0/ 30

Quick answers

from the figures on this page

Server setup

What map is in play on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?

The map on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 is procedural at size 4,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 set, and what settings are in force?

No gather rate appears in the name of 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久. Eight players per group is the limit, the game's default. Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 sit?

With its EA tag, 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.125.44.27:28018.

Which Rust version is 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 on?

On Windows, 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 stay online?

At the moment, 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 is online. About 43 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 161 of 168 hours were online, giving 96% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 hold a steady performance?

In the last 48 hours, it averaged 58 server fps, with a low of 50. Buildings, deployables and everything else in the world added up to as many as 141,680 entities. Memory use peaked at 5,146 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?

Following the tag is the best the prediction can do for 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久, whose record holds too few wipes to confirm its schedule. Due next on Thursday 29 October at 22:20 UTC is its wipe. The world it is running now dates from 26 days 19 hours ago. A two-weekly wipe schedule is published in its tags.

How does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 8 players. 37 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^s (Softcore): Softcore, Facepunch's easier mode: death leaves you part of your inventory; ^c (Creative): No gathering here, just sandbox building of your choosing; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): The server browser files it under East Asia: that is the tag list 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 appear in?

You will find 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 compare with other servers in the rankings?

Seven-day player hours place 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 at #3,027 overall, #292 in Asia and in the top 14% of ranked servers.

What does the current player count on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 tell you?

可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 currently shows 2 players across 100 slots. The week's figures average 1 players and top out at 7. The busiest point in the last 48 hours came at 00:00 UTC, averaging 2 players.

How to join

How can you connect to 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?

In Rust, press F1 and enter client.connect 45.125.44.27:28018. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://qm.qq.com/cgi-bin/qm/qr?authKey=XvrWNXvrVuXd4lS6suWqZtltg%2BTZjpJuOQlOeVDnite5E2u%2BsPO1DCcmGNW9jvcI&k=gzeworp6jeROLicR98pVuwqf-NE1ewXN&noverify=0.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^s,^c,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: death leaves you part of your inventory.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.