Rust Data LabData lab · live
Live readings Servers11,894 Players101,584 Populated3,939 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

ElectricDragon8's Rust Server

Online 144.48.106.170:28035 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 191
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  4. 4 Ru 404 RUST 2Х|ДЛ… 97
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 230
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 230/ 700
  6. 6 Ru RustSpain.com … 345
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 345/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on ElectricDragon8's Rust Server?

The map on ElectricDragon8's Rust Server is procedural at size 3,500 with seed 648252, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is ElectricDragon8's Rust Server configured, and what rules apply?

Nothing in the name of ElectricDragon8's Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts ElectricDragon8's Rust Server?

Nothing about a region is published by ElectricDragon8's Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 144.48.106.170:28035 is the address it uses.

What Rust version does ElectricDragon8's Rust Server currently run?

Rust network protocol 2633 and build 163794 on Windows is what ElectricDragon8's Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is ElectricDragon8's Rust Server for staying online?

At the moment, ElectricDragon8's Rust Server is online. The uptime it reports suggests it restarted roughly 6 days 12 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Is ElectricDragon8's Rust Server known for smooth running?

In the last 48 hours, it averaged 87 server fps, with a low of 59. The maximum entity count was 70,154, covering buildings, deployables and all else in the world. Up to 4,472 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does ElectricDragon8's Rust Server wipe, and how often?

ElectricDragon8's Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 10 hours ago.

Where it appears

Which meanings sit behind the tags on ElectricDragon8's Rust Server?

These are the tags ElectricDragon8's Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ElectricDragon8's Rust Server come up?

These themed Rust Data Lab lists carry ElectricDragon8's Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does ElectricDragon8's Rust Server hold among Rust servers?

The seven-day player-hours table has ElectricDragon8's Rust Server at #15,327, in the top 69% of ranked servers.

What does the current player count on ElectricDragon8's Rust Server tell you?

ElectricDragon8's Rust Server currently shows 0 players across 30 slots. Over seven days the mean player count is 0.

How to join

What steps get you onto ElectricDragon8's Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 144.48.106.170:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build It runs build 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.