Element card · group Modded · atomic number 7,337, its rank
VIP Stacks Test (local)
Offline 144.6.242.42:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:19 UTC5d ago | 1 | – | running | 0 |
| Sat 24 Oct, 10:48 UTC5d ago | 1 | – | 0.4 days | 1 |
| Thu 22 Oct, 14:12 UTC7d ago | 1 | – | 1.9 days | 1 |
| Sat 17 Oct, 11:00 UTC12d ago | 1 | held half | 5.1 days | 0 |
| Sun 11 Oct, 07:18 UTC18d ago | 60 | – | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on VIP Stacks Test (local)?
Generated by the game, the map on VIP Stacks Test (local) is procedural.
What settings and rules apply on VIP Stacks Test (local)?
No gather rate appears in the name of VIP Stacks Test (local). Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is VIP Stacks Test (local) based in?
No region is published by VIP Stacks Test (local). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 144.6.242.42:28015.
On what Rust version does VIP Stacks Test (local) operate?
Rust network protocol 2635 and build 168909 on Windows is what VIP Stacks Test (local) uses. The protocol must match for you to join; Steam will update your game.
How dependable is VIP Stacks Test (local) for staying online?
Right now VIP Stacks Test (local) is offline, with its last appearance 4 days 8 hours ago. It was online for 15 of 168 hours in the last 7 full days, which is 9% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipe days
When does VIP Stacks Test (local) wipe, and how often?
No next wipe can be predicted on VIP Stacks Test (local): its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 8 hours ago.
What does a typical wipe day on VIP Stacks Test (local) involve?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
What should you understand from the tags VIP Stacks Test (local) carries?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list VIP Stacks Test (local) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does VIP Stacks Test (local) appear in?
These themed Rust Data Lab lists carry VIP Stacks Test (local): Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does VIP Stacks Test (local) hold among Rust servers?
VIP Stacks Test (local) sits at #7,337 for seven-day player hours, placing it in the top 33% of ranked servers.
How full is VIP Stacks Test (local) right now?
No live signal from VIP Stacks Test (local) right now, which was last seen 4 days 8 hours ago. Averaged over the past week: 1 players, peaking at 1.
Connection
How can you connect to VIP Stacks Test (local)?
Open the console with F1 in Rust and type client.connect 144.6.242.42:28015. The Launch Rust button on this page does the same job through Steam.