Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group PvE · atomic number 3,543, its rank

AUS PVE Zombieland

Online OC 144.6.251.59:28015 checked 12m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,543top 16% · #92 in OC
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:35 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [AU] RustEZ Sc… 1
    [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 13 on average 1/ 200
  2. 2 Ru [AU] RustEZ Su… 6
    [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 9 on average 6/ 200
  3. 3 Sa [AU] Salty Zom… 2
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 7 on average 2/ 100
  4. 4 Ba BattleServer Z… 0
    BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average 0/ 50
  5. 5 Bb [AU] BB Rust P… 3
    [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average 3/ 50
  6. 6 Va [PvE] - VANGUA… 1
    [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. OC · groups of 8+ · monthly · 3 on average 1/ 30

Quick answers

from the figures on this page

Settings and map

What map is in play on AUS PVE Zombieland?

The map on AUS PVE Zombieland is procedural at size 4,250 with seed 120196201, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has AUS PVE Zombieland set, and what settings are in force?

No gather rate appears in the name of AUS PVE Zombieland. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In what location does AUS PVE Zombieland sit?

The OC tag is how AUS PVE Zombieland lists itself, in Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 144.6.251.59:28015.

What Rust version does AUS PVE Zombieland currently run?

Rust network protocol 2635 and build 168909 on Linux is what AUS PVE Zombieland uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does AUS PVE Zombieland stay online?

At the moment, AUS PVE Zombieland is online. About 22 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is AUS PVE Zombieland known for smooth running?

In the last 48 hours, it averaged 43 server fps, with a low of 23. The maximum entity count was 121,131, covering buildings, deployables and all else in the world. Memory use peaked at 4,464 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on AUS PVE Zombieland, and at what time?

The only wipe on AUS PVE Zombieland is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 22 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On AUS PVE Zombieland, what happens when wipe day arrives?

At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 38 hours in.

Where it appears

What should you understand from the tags AUS PVE Zombieland carries?

These are the tags AUS PVE Zombieland makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): The server browser files it under Oceania. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does AUS PVE Zombieland come up?

These themed Rust Data Lab lists carry AUS PVE Zombieland: Rust servers in Oceania, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does AUS PVE Zombieland compare with other servers in the rankings?

AUS PVE Zombieland is #3,543 on seven-day player hours, #92 in Oceania, and in the top 16% of all ranked servers.

How full is AUS PVE Zombieland right now?

At the moment AUS PVE Zombieland has 0 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 5. Peak time in the past 48 hours: 11:00 UTC, when the average was 2 players.

How to join

What steps get you onto AUS PVE Zombieland?

Open the console with F1 in Rust and type client.connect 144.6.251.59:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://aus.schuu.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.