Element card · group Modded · atomic number 15,604, its rank
My Staging Server(Test)
Offline 144.64.176.208:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Staging Server(Test)?
A procedural map runs on My Staging Server(Test), generated by the game.
How is My Staging Server(Test) configured, and what rules apply?
Nothing in the name of My Staging Server(Test) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts My Staging Server(Test)?
There is no region on record for My Staging Server(Test). Rust Data Lab shows a server's stated location, not a verified position of the machine. 144.64.176.208:28015 is the address it uses.
Which Rust version is My Staging Server(Test) on?
Rust network protocol 2633 and build 165217 on Windows is what My Staging Server(Test) uses. The protocol must match for you to join; Steam will update your game.
How reliably does My Staging Server(Test) stay online?
Currently offline, My Staging Server(Test) was last seen 27 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on My Staging Server(Test)?
Too few wipes are on record for My Staging Server(Test) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 14 hours ago the current world was made.
Where it appears
What should you understand from the tags My Staging Server(Test) carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list My Staging Server(Test) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Staging Server(Test) appear in?
The Rust Data Lab lists that include My Staging Server(Test) are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does My Staging Server(Test) place?
My Staging Server(Test) sits at #15,604 for seven-day player hours, placing it in the top 66% of ranked servers.
How full is My Staging Server(Test) right now?
My Staging Server(Test) is offline at the moment; the last sighting was 27 days 20 hours ago.
Getting on
What steps get you onto My Staging Server(Test)?
Open the console with F1 in Rust and type client.connect 144.64.176.208:28015. The Launch Rust button on this page does the same job through Steam.