Rust Data LabData lab · live
Live readings Servers11,615 Players36,329 Populated2,867 Fresh wipes · 3h54 Sampled every 5 min

Element card · group Modded · atomic number 15,082, its rank

RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep

Online EU 144.76.185.76:25570 checked 12m ago

2x weekly wipes moddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,082top 68% · #2555 in EU
Last wipe5d agoweekly schedule
Next wipe1d 14hThu 29 Oct, 18:03 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:03 UTC, in 1d 14h. Every Thursday at 18:03 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 14hThu 29 Oct, 18:03 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hThu 12 Nov, 18:03 UTC
  4. 22d 14hThu 19 Nov, 18:03 UTC
  5. 29d 14hThu 26 Nov, 18:03 UTC
  6. 36d 15hThu 3 Dec, 19:00 UTCFW
  7. 43d 14hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:03 UTC5d ago 0 – running 0
Thu 15 Oct, 18:04 UTC12d ago 0 – 7 days 0
Sat 3 Oct, 03:18 UTC25d ago 0 – 12.6 days 0
Thu 24 Sep, 18:03 UTC33d ago 1 halved by day 2 8.4 days 0
Thu 17 Sep, 18:03 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 8
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  2. 2 Mi MIRAGE RUST | … 76
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 298 on average 76/ 1,000
  3. 3 Mi MIRAGE RUST | … 19
    MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 EU · groups of 300+ · 2x · weekly · 266 on average 19/ 500
  4. 4 Ma Magic Rust #14… 73
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 263 on average 73/ 110
  5. 5 Ро РОССИЯ X2 / ДЛ… 33
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 216 on average 33/ 100
  6. 6 Va VANILLA x2 | G… 9
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 126 on average 9/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

The map on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is procedural at size 2,750 with seed 9041, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

The name says it: gather runs at 2x on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Joining requires Rust's premium status. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep based in?

RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 144.76.185.76:25570.

What Rust version does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep currently run?

Rust network protocol 2635 and build 168909 on Linux is what RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep stay up, and how reliable is its uptime?

At the moment, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is online. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep hold a steady performance?

In the last 48 hours, it averaged 199 server fps, with a low of 165. The maximum entity count was 37,008, covering buildings, deployables and all else in the world. Up to 1,714 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, and at what time?

The wipe rhythm for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is every Thursday at 18:03 UTC. Due next on Thursday 29 October at 18:03 UTC is its wipe. 5 days 9 hours ago the current world was made. The tags state that wipes happen weekly.

How does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

What should you understand from the tags RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep carries?

The game's server browser reads the tags RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep come up?

The Rust Data Lab lists that include RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player counts

Against other Rust servers, where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep place?

Player hours for the past seven days give RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep #15,082, #2,555 in Europe, and a place in the top 68% of ranked servers.

What does the current player count on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep tell you?

Of 100 slots, 0 are taken on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 0 players.

Getting on

What steps get you onto RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

Open the console with F1 in Rust and type client.connect 144.76.185.76:25570. The Launch Rust button on this page does the same job through Steam. Joining requires Rust's premium status. You can find its website at https://www.roleplay.co.uk/threads/rpuk-rust-release.432386/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.