Rust Data LabData lab · live
Live readings Servers11,700 Players44,565 Populated3,103 Fresh wipes · 3h103 Sampled every 5 min

Element card · group PvE · atomic number 14,730, its rank

Swiss DEV (Development- and TestServer) [CH/DE]

Offline EU 144.76.237.126:28035 checked 43d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,730#2436 in EU
Last wipe50d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 1[PvE]Тульский… 8
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 8/ 200
  2. 2 Re [PvE] Relic Eu… 14
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 14/ 200
  3. 3 Ru [GER] Rust Oas… 10
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 10/ 140
  4. 4 Sa [EU] Salty Zom… 9
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 9/ 150
  5. 5 He Hex EU PVE Mon… 31
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 31/ 100
  6. 6 Фа Фармер[FULL PV… 5
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 5/ 75

Quick answers

from the figures on this page

Server setup

What map is in play on Swiss DEV (Development- and TestServer) [CH/DE]?

The map on Swiss DEV (Development- and TestServer) [CH/DE] is procedural, made by the game.

What settings and rules apply on Swiss DEV (Development- and TestServer) [CH/DE]?

Nothing in the name of Swiss DEV (Development- and TestServer) [CH/DE] gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Swiss DEV (Development- and TestServer) [CH/DE] sit?

With its EU tag, Swiss DEV (Development- and TestServer) [CH/DE] places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 144.76.237.126:28035.

Which Rust version is Swiss DEV (Development- and TestServer) [CH/DE] on?

On Windows, Swiss DEV (Development- and TestServer) [CH/DE] is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Swiss DEV (Development- and TestServer) [CH/DE] for staying online?

Right now Swiss DEV (Development- and TestServer) [CH/DE] is offline, with its last appearance 43 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

What is the wiping pattern on Swiss DEV (Development- and TestServer) [CH/DE]?

An estimate from the force wipe puts the next wipe on Swiss DEV (Development- and TestServer) [CH/DE]. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 50 days 12 hours ago. A monthly wipe schedule is what its tags publish.

Lists and tags

What should you understand from the tags Swiss DEV (Development- and TestServer) [CH/DE] carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list Swiss DEV (Development- and TestServer) [CH/DE] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Swiss DEV (Development- and TestServer) [CH/DE] come up?

These themed Rust Data Lab lists carry Swiss DEV (Development- and TestServer) [CH/DE]: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Swiss DEV (Development- and TestServer) [CH/DE] hold among Rust servers?

Seven-day player hours place Swiss DEV (Development- and TestServer) [CH/DE] at #14,730 overall, #2,436 in Europe and in the top – of ranked servers.

What does the current player count on Swiss DEV (Development- and TestServer) [CH/DE] tell you?

No live signal from Swiss DEV (Development- and TestServer) [CH/DE] right now, which was last seen 43 days 6 hours ago.

Getting on

What is the way to join Swiss DEV (Development- and TestServer) [CH/DE]?

In Rust, press F1 and enter client.connect 144.76.237.126:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.