Element card · group Community · atomic number 15,351, its rank
EpicLiO.com
Online 144.76.91.203:28215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on EpicLiO.com?
The map on EpicLiO.com is procedural at size 4,500 with seed 160934937, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is EpicLiO.com configured, and what rules apply?
Nothing in the name of EpicLiO.com gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as softcore, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
Which location is EpicLiO.com based in?
No region comes from EpicLiO.com; it does give ger as its region code. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 144.76.91.203:28215.
Which Rust version is EpicLiO.com on?
Rust network protocol 2621 and build 142716 on Windows is what EpicLiO.com uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does EpicLiO.com stay online?
EpicLiO.com is live as of now. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 155 of 168 hours were online, giving 92% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is EpicLiO.com known for smooth running?
Server fps averaged 85 over the last 48 hours, with 24 as the lowest. The maximum entity count was 332,760, covering buildings, deployables and all else in the world. The highest memory usage was 4,014 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on EpicLiO.com, and at what time?
Estimated from the force wipe is when EpicLiO.com next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 265 days 2 hours ago. Wipes monthly, according to the schedule in its tags.
Where it appears
What should you understand from the tags EpicLiO.com carries?
These are the tags EpicLiO.com makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2621 (Protocol): To join, your game must match protocol 2621; cs142716 (Build): Build number: 142716; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rger (Region code): The server's code for its region is ger; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does EpicLiO.com come up?
The Rust Data Lab lists that include EpicLiO.com are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does EpicLiO.com compare with other servers in the rankings?
The seven-day player-hours table has EpicLiO.com at #15,351, in the top 69% of ranked servers.
How full is EpicLiO.com right now?
EpicLiO.com currently shows 0 players across 50 slots. Over seven days the mean player count is 0.
How to join
What is the way to join EpicLiO.com?
You can connect by pressing F1 in Rust and entering client.connect 144.76.91.203:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.