Rust Data LabData lab · live
Live readings Servers11,714 Players52,441 Populated3,325 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 11,761, its rank

LINs RUST Server v2

Offline 145.224.74.221:28015 checked 39d ago

moddedcarbon
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#11,761no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 48
    ShockRust | Blue | NoLimit no group limit · 163 on average 48/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 61
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 61/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 58
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 58/ 700
  5. 5 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 13/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on LINs RUST Server v2?

Generated by the game, the map on LINs RUST Server v2 is procedural.

How is LINs RUST Server v2 configured, and what rules apply?

Nothing in the name of LINs RUST Server v2 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is disabled.

Server details

In what location does LINs RUST Server v2 sit?

There is no region on record for LINs RUST Server v2. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 145.224.74.221:28015.

What Rust version does LINs RUST Server v2 currently run?

Rust network protocol 2633 and build 163207 on Linux is what LINs RUST Server v2 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does LINs RUST Server v2 stay up, and how reliable is its uptime?

Right now LINs RUST Server v2 is offline, with its last appearance 39 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipes and resets

When does LINs RUST Server v2 wipe, and how often?

Too few wipes are on record for LINs RUST Server v2 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 7 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on LINs RUST Server v2?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list LINs RUST Server v2 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does LINs RUST Server v2 appear in?

The Rust Data Lab lists that include LINs RUST Server v2 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does LINs RUST Server v2 hold among Rust servers?

LINs RUST Server v2 sits at #11,761 for seven-day player hours, placing it in the top – of ranked servers.

How many players does LINs RUST Server v2 have at the moment?

LINs RUST Server v2 is offline at the moment; the last sighting was 39 days 3 hours ago.

How to join

How can you connect to LINs RUST Server v2?

You can connect by pressing F1 in Rust and entering client.connect 145.224.74.221:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.