Element card · group PvE · atomic number 9,508, its rank
[EU] PvE Mad | Zombies, Events & More
Online EU 145.239.255.44:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] PvE Mad | Zombies, Events & More?
[EU] PvE Mad | Zombies, Events & More runs a procedural map of size 4,500 with seed 805547930; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [EU] PvE Mad | Zombies, Events & More set, and what settings are in force?
No gather rate appears in the name of [EU] PvE Mad | Zombies, Events & More. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does [EU] PvE Mad | Zombies, Events & More sit?
With its EU tag, [EU] PvE Mad | Zombies, Events & More places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 145.239.255.44:28015.
On what Rust version does [EU] PvE Mad | Zombies, Events & More operate?
Rust network protocol 2635 and build 168909 on Linux is what [EU] PvE Mad | Zombies, Events & More uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [EU] PvE Mad | Zombies, Events & More stay online?
[EU] PvE Mad | Zombies, Events & More is live as of now. The uptime it reports suggests it restarted roughly 5 days 4 hours ago. For the last 4 full days, 96 of 96 hours were online, giving 100% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.
Is [EU] PvE Mad | Zombies, Events & More known for smooth running?
Server fps averaged 103 over the last 48 hours, with 89 as the lowest. The entity count reached 120,014, including buildings, deployables and all other world items. Up to 5,949 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does [EU] PvE Mad | Zombies, Events & More wipe, and how often?
An estimate from the force wipe puts the next wipe on [EU] PvE Mad | Zombies, Events & More. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 5 days 5 hours ago. Its tags set out a wipe schedule of once a month.
Tags, lists
How should you read the tags on [EU] PvE Mad | Zombies, Events & More?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): Europe is where the browser lists this server: that is the tag list [EU] PvE Mad | Zombies, Events & More publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [EU] PvE Mad | Zombies, Events & More come up?
The Rust Data Lab lists that include [EU] PvE Mad | Zombies, Events & More are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does [EU] PvE Mad | Zombies, Events & More place?
Seven-day player hours place [EU] PvE Mad | Zombies, Events & More at #9,508 overall, #2,224 in Europe and in the top 43% of ranked servers.
How full is [EU] PvE Mad | Zombies, Events & More right now?
Of 100 slots, 0 are taken on [EU] PvE Mad | Zombies, Events & More right now. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 18:00 UTC, averaging 0 players.
Getting on
What steps get you onto [EU] PvE Mad | Zombies, Events & More?
Open the console with F1 in Rust and type client.connect 145.239.255.44:28015. The Launch Rust button on this page does the same job through Steam.
