Element card · group Modded · atomic number 15,960, its rank
PvE test
Offline 146.70.194.115:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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ShockRust | Bl…
106
ShockRust | Blue | NoLimit 106/ 500
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2
Ми
МИНИ-КАРТА 2Х …
120
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 Re RETRO RUST #1 … 157
- 4 Ru 404 RUST 2Х|ДЛ… 47
-
5
Ru
RustSpain.com …
4
RustSpain.com | EU Main 4/ 200
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6
Ru
404 RUST 2Х|ДЛ…
20
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on PvE test?
The map on PvE test is procedural, made by the game.
What rules has PvE test set, and what settings are in force?
Nothing in the name of PvE test gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is PvE test based in?
Nothing about a region is published by PvE test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 146.70.194.115:28015.
On what Rust version does PvE test operate?
On Windows, PvE test is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does PvE test stay online?
Currently offline, PvE test was last seen 26 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipe schedule
What is the wiping pattern on PvE test?
PvE test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 21 hours ago.
Where it appears
How should you read the tags on PvE test?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list PvE test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does PvE test come up?
You will find PvE test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does PvE test hold among Rust servers?
The seven-day player-hours table has PvE test at #15,960, in the top 70% of ranked servers.
How full is PvE test right now?
PvE test is offline at the moment; the last sighting was 26 days 9 hours ago.
How to join
How can you connect to PvE test?
Open the console with F1 in Rust and type client.connect 146.70.194.115:28015. The Launch Rust button on this page does the same job through Steam.