Rust Data LabData lab · live
Live readings Servers11,768 Players69,537 Populated3,438 Fresh wipes · 3h214 Sampled every 5 min

Element card · group Modded · atomic number 13,516, its rank

RustRearm plugin QA

Offline 146.70.194.116:28215 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak 1
Rank · atomic number#13,516top 61%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:48 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 35
    ShockRust | Blue | NoLimit no group limit · 149 on average 35/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 56
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 56/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 20/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 56
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 56/ 700
  6. 6 Ru RustSpain.com … 255
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 255/ 260

Quick answers

from the figures on this page

Map and rules

What map is in play on RustRearm plugin QA?

The map on RustRearm plugin QA is procedural, made by the game.

How is RustRearm plugin QA configured, and what rules apply?

No gather rate appears in the name of RustRearm plugin QA. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RustRearm plugin QA based in?

There is no region on record for RustRearm plugin QA. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 146.70.194.116:28215.

On what Rust version does RustRearm plugin QA operate?

Rust network protocol 2635 and build 168909 on Windows is what RustRearm plugin QA uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustRearm plugin QA stay up, and how reliable is its uptime?

RustRearm plugin QA is not online at the moment; the last sighting was 5 days 6 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Wipe schedule

What is the wiping pattern on RustRearm plugin QA?

Too few wipes are on record for RustRearm plugin QA to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 7 hours ago.

How does RustRearm plugin QA look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

How should you read the tags on RustRearm plugin QA?

These are the tags RustRearm plugin QA makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustRearm plugin QA appear in?

These themed Rust Data Lab lists carry RustRearm plugin QA: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does RustRearm plugin QA place?

The seven-day player-hours table has RustRearm plugin QA at #13,516, in the top 61% of ranked servers.

How many players does RustRearm plugin QA have at the moment?

No live signal from RustRearm plugin QA right now, which was last seen 5 days 6 hours ago. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto RustRearm plugin QA?

You can connect by pressing F1 in Rust and entering client.connect 146.70.194.116:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.