Element card · group Modded · atomic number 9,583, its rank
Development Server
Offline 146.70.197.235:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
What settings and rules apply on Development Server?
The name of Development Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Development Server sit?
No region is published by Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 146.70.197.235:28015.
Which Rust version is Development Server on?
Rust network protocol 2635 and build 168909 on Windows is what Development Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Development Server for staying online?
Right now Development Server is offline, with its last appearance 3 days 15 hours ago. It was online for 12 of 168 hours in the last 7 full days, which is 7% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Wipes and resets
How often does a wipe happen on Development Server, and at what time?
The record holds too few of Development Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 10 days 15 hours ago the current world was made.
Lists and tags
What should you understand from the tags Development Server carries?
These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
The Rust Data Lab lists that include Development Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does Development Server place?
Player hours over the last week put Development Server at #9,583, inside the top 43% of ranked servers.
What does the current player count on Development Server tell you?
No live signal from Development Server right now, which was last seen 3 days 15 hours ago. The week's figures average 0 players and top out at 1.
How to join
How can you connect to Development Server?
In Rust, press F1 and enter client.connect 146.70.197.235:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.