Rust Data LabData lab · live
Live readings Servers11,647 Players49,596 Populated3,216 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 11,573, its rank

nameserver

Offline 146.70.232.134:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average1peak 1
Rank · atomic number#11,573top 52%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 185/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 93
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 93/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 40
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 40/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What rules has nameserver set, and what settings are in force?

No gather rate appears in the name of nameserver. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts nameserver?

Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 146.70.232.134:28015.

What Rust version does nameserver currently run?

On Windows, nameserver is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does nameserver stay online?

Currently offline, nameserver was last seen 2 days 15 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipe schedule

How often does a wipe happen on nameserver, and at what time?

The record holds too few of nameserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 2 days 15 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on nameserver?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

You will find nameserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does nameserver place?

The seven-day player-hours table has nameserver at #11,573, in the top 52% of ranked servers.

How full is nameserver right now?

No live signal from nameserver right now, which was last seen 2 days 15 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

How can you connect to nameserver?

You can connect by pressing F1 in Rust and entering client.connect 146.70.232.134:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.