Rust Data LabData lab · live
Live readings Servers11,635 Players46,789 Populated3,178 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 15,241, its rank

D4FAM

Online 147.135.9.64:28025 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,241top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC26d ago 2 – running 0
Thu 1 Oct, 17:46 UTC FW26d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 180
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  4. 4 Ru 404 RUST 2Х|ДЛ… 79
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 79/ 700
  5. 5 Ru RustSpain.com … 4
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  6. 6 Ru 404 RUST 2Х|ДЛ… 37
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Quick answers

from the figures on this page

Server setup

What map is in play on D4FAM?

The map on D4FAM is procedural at size 4,500 with seed 1403708994, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is D4FAM configured, and what rules apply?

No gather rate appears in the name of D4FAM. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does D4FAM sit?

Nothing about a region is published by D4FAM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 147.135.9.64:28025 is the address it uses.

On what Rust version does D4FAM operate?

Rust network protocol 2635 and build 168909 on Windows is what D4FAM uses. The protocol must match for you to join; Steam will update your game.

How reliably does D4FAM stay online?

Right now, D4FAM is reachable. About 9 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is D4FAM known for smooth running?

In the last 48 hours, it averaged 66 server fps, with a low of 3. The entity count reached 124,330, including buildings, deployables and all other world items. The highest memory usage was 3,437 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on D4FAM, and at what time?

The record holds too few of D4FAM's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was made.

What does a typical wipe day on D4FAM involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 12 hours in.

Lists and tags

How should you read the tags on D4FAM?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list D4FAM publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does D4FAM come up?

You will find D4FAM on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does D4FAM compare with other servers in the rankings?

D4FAM sits at #15,241 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does D4FAM have at the moment?

At the moment D4FAM has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto D4FAM?

Open the console with F1 in Rust and type client.connect 147.135.9.64:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.