Rust Data LabData lab · live
Live readings Servers11,621 Players32,314 Populated2,788 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Vanilla · atomic number 13,650, its rank

GIGASERV - SandBox

Offline 147.45.39.18:28015 checked 20d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ ?
7-day average0peak –
Rank · atomic number#13,650top 62%
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on GIGASERV - SandBox?

A procedural map runs on GIGASERV - SandBox, generated by the game.

What rules has GIGASERV - SandBox set, and what settings are in force?

No gather rate appears in the name of GIGASERV - SandBox. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

In what location does GIGASERV - SandBox sit?

No region is published by GIGASERV - SandBox. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 147.45.39.18:28015 is the address it uses.

What Rust version does GIGASERV - SandBox currently run?

Rust network protocol 2634 and build 166652 on Windows is what GIGASERV - SandBox uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does GIGASERV - SandBox stay up, and how reliable is its uptime?

GIGASERV - SandBox is not online at the moment; the last sighting was 20 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipes and resets

How often does a wipe happen on GIGASERV - SandBox, and at what time?

Estimated from the force wipe is when GIGASERV - SandBox next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 17 hours ago. Wipes monthly, according to the schedule in its tags.

Where it appears

What should you understand from the tags GIGASERV - SandBox carries?

The game's server browser reads the tags GIGASERV - SandBox publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does GIGASERV - SandBox come up?

These themed Rust Data Lab lists carry GIGASERV - SandBox: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does GIGASERV - SandBox compare with other servers in the rankings?

The seven-day player-hours table has GIGASERV - SandBox at #13,650, in the top 62% of ranked servers.

What does the current player count on GIGASERV - SandBox tell you?

GIGASERV - SandBox is offline at the moment; the last sighting was 20 days 3 hours ago.

Connection

What is the way to join GIGASERV - SandBox?

In Rust, press F1 and enter client.connect 147.45.39.18:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.