Rust Data LabData lab · live
Live readings Servers11,672 Players47,205 Populated2,988 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Vanilla · atomic number 1,638, its rank

UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA

Online 79.137.69.189:6009 checked 4m ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 5/ 40 12% full Room to join
7-day average3peak 14
Rank · atomic number#1,638top 7%
Last wipe27d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:04 UTC27d ago 13 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fr [EU]FreeFields… 1
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  4. 4 Hz HzB_TestServer 1
    HzB_TestServer EU · groups of 8+ · monthly · 1 on average 1/ 10
  5. 5 Bu [EU] Builders … 61
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 119 on average 61/ 999
  6. 6 At Atlas // CSL -… 2
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Quick answers

from the figures on this page

Settings and map

What map is in play on UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA?

A procedural map of size 3,500 with seed 4286489 runs on UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA set, and what settings are in force?

Nothing in the name of UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

Which location is UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA based in?

Going by its name rather than a tag, UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 79.137.69.189:6009.

What Rust version does UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA currently run?

On Linux, UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA stay online?

At the moment, UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA is online. The uptime it reports suggests it restarted roughly 21 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA known for smooth running?

The last 48 hours show an average of 58 server fps and a minimum of 1. The maximum entity count was 71,236, covering buildings, deployables and all else in the world. Up to 2,966 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA wipe, and how often?

Wiping once a month with the force wipe is what UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 23 hours ago. A monthly wipe schedule is what its tags publish.

How does UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA look on the day of a wipe?

Recent wipes on average reached 13 players at their busiest. The latest wipe's peak fell 35 hours after it began.

Tags, lists

Which meanings sit behind the tags on UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Base building and practice are the focus; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; modded (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA appear in?

These themed Rust Data Lab lists carry UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA?

Sharing its rust.in.ua hostname with 19 other servers we track, UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA is most likely run by the same operator as those.

Player counts

How does UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA compare with other servers in the rankings?

The seven-day player-hours table has UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA at #1,638, in the top 7% of ranked servers.

How full is UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA right now?

At the moment UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA has 5 of its 40 slots filled. A seven-day sample gives 3 players on average and 14 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 12 players.

Getting on

How can you connect to UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA?

Open the console with F1 in Rust and type client.connect 79.137.69.189:6009. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/QXG9zTjAVJ.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,^c,^k,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Base building and practice are the focus.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.