Element card · group Modded · atomic number 14,811, its rank
TEST
Offline 147.45.78.218:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 10:25 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEST?
Generated by the game, the map on TEST is procedural.
What settings and rules apply on TEST?
No gather rate appears in the name of TEST. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts TEST?
There is no region on record for TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 147.45.78.218:28015.
On what Rust version does TEST operate?
Rust network protocol 2633 and build 164530 on Windows is what TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TEST stay up, and how reliable is its uptime?
Currently offline, TEST was last seen 34 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.
Wipes and resets
When does TEST wipe, and how often?
The record holds too few of TEST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 7 hours ago.
What does a typical wipe day on TEST involve?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags TEST carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TEST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does TEST compare with other servers in the rankings?
Player hours over the last week put TEST at #14,811, inside the top 65% of ranked servers.
What does the current player count on TEST tell you?
No live signal from TEST right now, which was last seen 34 days 7 hours ago.
How to join
How can you connect to TEST?
In Rust, press F1 and enter client.connect 147.45.78.218:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.