Rust Data LabData lab · live
Live readings Servers11,731 Players65,070 Populated3,342 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Modded · atomic number 16,927, its rank

Hunkalumpa

Offline 147.79.115.51:28020 checked 31d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak –
Rank · atomic number#16,927top 71%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 09:17 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 50
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  4. 4 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 16/ 700
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  6. 6 Ru RustSpain.com … 231
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Quick answers

from the figures on this page

Server setup

What map is in play on Hunkalumpa?

Hunkalumpa runs a procedural map of size 1,000 with seed 657883910; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Hunkalumpa?

No gather rate appears in the name of Hunkalumpa. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Hunkalumpa?

Nothing about a region is published by Hunkalumpa. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 147.79.115.51:28020.

Which Rust version is Hunkalumpa on?

Rust network protocol 2633 and build 165217 on Linux is what Hunkalumpa uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Hunkalumpa stay up, and how reliable is its uptime?

Currently offline, Hunkalumpa was last seen 31 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

What is the wiping pattern on Hunkalumpa?

Too few wipes are on record for Hunkalumpa to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 14 hours ago the current world was made.

How does Hunkalumpa look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Hunkalumpa?

The game's server browser reads the tags Hunkalumpa publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): 250 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hunkalumpa come up?

The Rust Data Lab lists that include Hunkalumpa are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Hunkalumpa place?

The seven-day player-hours table has Hunkalumpa at #16,927, in the top 71% of ranked servers.

How full is Hunkalumpa right now?

No live signal from Hunkalumpa right now, which was last seen 31 days 4 hours ago.

How to join

What steps get you onto Hunkalumpa?

In Rust, press F1 and enter client.connect 147.79.115.51:28020. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.dictionary.com/browse/a.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players 250 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.