Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Vanilla · atomic number 15,426, its rank

DinDin

Online 147.93.160.205:28515 checked 1h ago

monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,426top 69%
Last wipe22d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:59 UTC22d ago 2 – running 1
Mon 28 Sep, 16:52 UTC30d ago 1 – 7.8 days 1
Sun 27 Sep, 14:15 UTC31d ago 1 – 1.1 days 0
Sun 27 Sep, 05:55 UTC31d ago 1 – 0.3 days 0
Sat 26 Sep, 13:03 UTC32d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  2. 2 Ru Rusty Moose |E… 309
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 309/ 350
  3. 3 Fa [EU East] Face… 152
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 178 on average 152/ 350
  4. 4 Fa [EU] Facepunch… 222
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average 222/ 400
  5. 5 Ru Rustopia.gg - … 90
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 135 on average 90/ 200
  6. 6 Ru Rustafied.com … 161
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average 161/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on DinDin?

The map on DinDin is procedural at size 3,700 with seed 2082846974, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has DinDin set, and what settings are in force?

Nothing in the name of DinDin gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. This server is premium only. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts DinDin?

There is no region on record for DinDin. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 147.93.160.205:28515.

On what Rust version does DinDin operate?

Rust network protocol 2635 and build 168909 on Windows is what DinDin uses. The protocol must match for you to join; Steam will update your game.

Does DinDin stay up, and how reliable is its uptime?

DinDin is live as of now. About 5 days 21 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Is DinDin known for smooth running?

The last 48 hours show an average of 59 server fps and a minimum of 42. Buildings, deployables and everything else in the world added up to as many as 79,932 entities. Memory use peaked at 2,825 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on DinDin?

The only wipe on DinDin is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 22 days 2 hours ago. A monthly wipe schedule is what its tags publish.

How does DinDin look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Lists and tags

Which meanings sit behind the tags on DinDin?

The game's server browser reads the tags DinDin publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^q (Premium): This server is premium only. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does DinDin appear in?

You will find DinDin on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does DinDin hold among Rust servers?

The seven-day player-hours table has DinDin at #15,426, in the top 69% of ranked servers.

How full is DinDin right now?

At the moment DinDin has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

What is the way to join DinDin?

In Rust, press F1 and enter client.connect 147.93.160.205:28515. Or click Launch Rust here to open Rust via Steam and connect automatically. This server is premium only.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^q
Premium This server is premium only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.