Element card · group Modded · atomic number 15,854, its rank
In Rust we trust
Offline 147.93.160.205:28915 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on In Rust we trust?
In Rust we trust runs a procedural map of size 1,500 with seed 1700359132; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is In Rust we trust configured, and what rules apply?
The name of In Rust we trust carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
About the server
Which location is In Rust we trust based in?
No region is published by In Rust we trust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 147.93.160.205:28915 is the address it uses.
On what Rust version does In Rust we trust operate?
On Windows, In Rust we trust is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is In Rust we trust for staying online?
In Rust we trust is not online at the moment; the last sighting was 20 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on In Rust we trust, and at what time?
The record holds too few of In Rust we trust's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 11 hours ago the current world was made.
Lists and tags
What should you understand from the tags In Rust we trust carries?
These are the tags In Rust we trust makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does In Rust we trust appear in?
You will find In Rust we trust on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does In Rust we trust place?
The seven-day player-hours table has In Rust we trust at #15,854, in the top 72% of ranked servers.
What does the current player count on In Rust we trust tell you?
The last recorded sighting of In Rust we trust was 20 days 9 hours ago, and it is offline now.
Connection
What steps get you onto In Rust we trust?
You can connect by pressing F1 in Rust and entering client.connect 147.93.160.205:28915, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
