Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 14,576, its rank

NadlTopia

Online 147.93.162.142:28115 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,576top 66%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct14 Oct21 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:25 UTC22d ago 3 – running 0
Mon 5 Oct, 06:34 UTC23d ago 2 – 1.4 days 0
Sun 4 Oct, 07:59 UTC24d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on NadlTopia?

The map on NadlTopia is procedural at size 6,000 with seed 2147483647, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on NadlTopia?

No gather rate appears in the name of NadlTopia. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.

Server facts

What region hosts NadlTopia?

No region is published by NadlTopia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 147.93.162.142:28115 is the address it uses.

What Rust version does NadlTopia currently run?

Rust network protocol 2635 and build 168909 on Windows is what NadlTopia uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is NadlTopia for staying online?

At the moment, NadlTopia is online. About 5 days 21 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does NadlTopia perform?

Server fps averaged 57 over the last 48 hours, with 25 as the lowest. The entity count reached 202,878, including buildings, deployables and all other world items. Memory use peaked at 5,182 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does NadlTopia wipe, and how often?

No next wipe can be predicted on NadlTopia: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 5 hours ago.

On NadlTopia, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 22 hours in.

Tags, lists

How should you read the tags on NadlTopia?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list NadlTopia publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does NadlTopia come up?

These themed Rust Data Lab lists carry NadlTopia: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does NadlTopia place?

The seven-day player-hours table has NadlTopia at #14,576, in the top 66% of ranked servers.

How full is NadlTopia right now?

At the moment NadlTopia has 0 of its 50 slots filled. The week's figures average 0 players and top out at 1.

Getting on

What steps get you onto NadlTopia?

In Rust, press F1 and enter client.connect 147.93.162.142:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.