Rust Data LabData lab · live
Live readings Servers11,634 Players41,075 Populated2,828 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 15,814, its rank

NINEOFHEARTS [PVE]

Offline 148.113.24.106:24051 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,814top 72%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:44 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on NINEOFHEARTS [PVE]?

NINEOFHEARTS [PVE] runs a procedural map of size 4,000 with seed 2026600033; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has NINEOFHEARTS [PVE] set, and what settings are in force?

Nothing in the name of NINEOFHEARTS [PVE] gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts NINEOFHEARTS [PVE]?

There is no region on record for NINEOFHEARTS [PVE]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 148.113.24.106:24051.

What Rust version does NINEOFHEARTS [PVE] currently run?

Rust network protocol 2634 and build 166652 on Linux is what NINEOFHEARTS [PVE] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is NINEOFHEARTS [PVE] for staying online?

NINEOFHEARTS [PVE] is not online at the moment; the last sighting was 19 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does NINEOFHEARTS [PVE] wipe, and how often?

The record holds too few of NINEOFHEARTS [PVE]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 18 hours ago the current world was made.

How does NINEOFHEARTS [PVE] look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on NINEOFHEARTS [PVE]?

The game's server browser reads the tags NINEOFHEARTS [PVE] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does NINEOFHEARTS [PVE] appear in?

These themed Rust Data Lab lists carry NINEOFHEARTS [PVE]: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does NINEOFHEARTS [PVE] hold among Rust servers?

Player hours over the last week put NINEOFHEARTS [PVE] at #15,814, inside the top 72% of ranked servers.

What does the current player count on NINEOFHEARTS [PVE] tell you?

NINEOFHEARTS [PVE] is offline at the moment; the last sighting was 19 days 22 hours ago.

Connection

What is the way to join NINEOFHEARTS [PVE]?

You can connect by pressing F1 in Rust and entering client.connect 148.113.24.106:24051, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.